My RPG

A rules-light tabletop RPG by Ron Helwig

GM Guidelines

The system has no baked-in setting. These pages help a GM choose what exists in their world, era by era.

  • Equipment by Era: which weapons, armor, and gear fit your setting.
  • Magic Items: how to build and price them.
  • Ships & Vehicles: vessels and vehicles for each era (used by the Seafarer Domain).
  • Domains: decide which Domains exist and who teaches them.