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| rules:domains:thaumaturge [2025/07/27 18:18] – Ron Helwig | rules:domains:thaumaturge [2025/07/27 18:44] (current) – Ron Helwig | ||
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| > You are not a wielder of magic. You are its living theory. | > You are not a wielder of magic. You are its living theory. | ||
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| + | ## 🧪 Tier 4 Features – Thaumaturge | ||
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| + | Choose **two** of the following features. These powers allow you to rewrite, reshape, and redirect magic with absolute authority. | ||
| + | |||
| + | --- | ||
| + | |||
| + | ### 🌀 Spell Rewrite | ||
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| + | You may alter key properties of any spell you cast. | ||
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| + | - When casting a spell, you may change **one** of the following: | ||
| + | - Its **damage type** to any that is in a spell in your spellbook | ||
| + | - Its **range**, **radius**, or **duration** (double or halve) | ||
| + | - Its **targeting** (e.g. self → ally, single → area) | ||
| + | - You may do this **once per spell** without increasing its cost. | ||
| + | |||
| + | < | ||
| + | > Why would you halve a spell? Maybe you want a smaller diameter Fireball so your allies don't get incinerated. | ||
| + | |||
| + | --- | ||
| + | |||
| + | ### 🛡️ Redirect Flow | ||
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| + | You can intercept magic targeting nearby allies and reshape its course. | ||
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| + | - When an ally within **10 ft** is targeted by a spell, you may spend **1 Action Point** to become the target instead. | ||
| + | - If you have an active **Arcane Reservoir**, | ||
| + | - Roll a **Discipline check** vs the spell’s DC | ||
| + | - On success, reduce the effect and gain **1–2 points** in your reservoir (GM discretion) | ||
| + | |||
| + | --- | ||
| + | |||
| + | ### 🧱 Arcane Shielding | ||
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| + | You can bind stored magical energy into protective wards. | ||
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| + | - As a **Quick Action** (costing 1 Action Point), you may spend **1 or more points** from your Arcane Reservoir to create a temporary barrier. | ||
| + | - The barrier has **HP equal to the points spent** and lasts until the HP are gone. | ||
| + | - It will **absorb damage** of a spell targeting you or an adjacent ally. | ||
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| + | Any HP loss you or an ally you defend takes comes from this shield first. | ||
| + | --- | ||
| + | |||
| + | ### 🧬 Adaptive Spell Structure | ||
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| + | You intuitively adjust your spells for maximum effect. | ||
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| + | - You may choose **two** different spell tags (e.g. Fire, Illusion, Charm) you are familiar with. | ||
| + | - When casting a spell with either tag, you may: | ||
| + | - **Ignore resistance**, | ||
| + | - **Roll with Advantage**, | ||
| + | - **Halve the Action Load cost** (min 1) | ||
| + | - You may use this benefit **once per round**. | ||
| + | |||
| + | --- | ||
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