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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rules:checks [2025/07/02 22:21] – Ron Helwig | rules:checks [2025/07/10 10:59] (current) – Ron Helwig | ||
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| ====== 🎯 Aspect Checks ====== | ====== 🎯 Aspect Checks ====== | ||
| - | **Aspect Checks** are the primary way most actions | + | **Aspect Checks** are the primary way most challenges |
| + | |||
| + | Taking Actions during conflict (i.e. when in Initiative) is [described elsewhere](rules: | ||
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| - 🎯 Describe what you're doing and how | - 🎯 Describe what you're doing and how | ||
| - 🧠 GM identifies the **Aspect** (e.g., **Agility** for climbing, **Insight** for investigation) | - 🧠 GM identifies the **Aspect** (e.g., **Agility** for climbing, **Insight** for investigation) | ||
| - | - 🎲 Roll a number of **d4s equal to that Aspect’s value − Action Load** | + | - ⚖️ Calculate your **Net Advantage** |
| + | - GM will indicate instances of Disadvantage | ||
| + | - Players might take reactions, interrupts, or Team Actions that add Advantage instances | ||
| + | - You may have Features that give you Advantage | ||
| + | - 🎲 Roll a number of **d4s equal to that Aspect’s value + Net Advantage** | ||
| - ➕ Add all rolled dice together | - ➕ Add all rolled dice together | ||
| - 📏 Compare your total to the **Difficulty Class (DC)** | - 📏 Compare your total to the **Difficulty Class (DC)** | ||
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| ===== 🧮 Minimum Dice ===== | ===== 🧮 Minimum Dice ===== | ||
| - | If your **Aspect | + | If your **Aspect |
| However, if the **GM calls for a roll**, you **always roll at least 1d4**, even if your Aspect is 0 or negative. | However, if the **GM calls for a roll**, you **always roll at least 1d4**, even if your Aspect is 0 or negative. | ||
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| But if the GM asks you to roll Insight, you still roll **1d4**. | But if the GM asks you to roll Insight, you still roll **1d4**. | ||
| </ | </ | ||
| - | |||
| - | --- | ||
| - | |||
| - | ===== 🌀 Action Load & Timing ===== | ||
| - | |||
| - | **On your turn**: | ||
| - | |||
| - | - Subtract your current **🌀 Action Load** from the Aspect value | ||
| - | - If the result is positive, you may roll | ||
| - | - Add **1 to your Action Load** afterward | ||
| - | |||
| - | **Outside your turn**: | ||
| - | |||
| - | - Most checks **ignore Action Load** | ||
| - | - Exceptions may apply (e.g., [[rules: | ||
| --- | --- | ||
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| - Use the **highest roll** | - Use the **highest roll** | ||
| - Add the **combined total** | - Add the **combined total** | ||
| + | - **Average** the rolls | ||
| - Grant a **flat bonus per helper** (e.g., +2) | - Grant a **flat bonus per helper** (e.g., +2) | ||
| + | |||
| + | Which method to determine outcome is up to the GM and how they interpret the situation. | ||
| Some [[rules: | Some [[rules: | ||
